“CODING FORMS”, THE OUTSTANDING SYSTEM OF EXPANDING THE HORIZON OF ARCHITECTURE

October 30, 2013 By Bijon Sarma

ABSTRACT:
Architecture deals with superior quality living and working accommodation. For this purpose they incessantly conduct studies and researches for creating new FORMS. Unfortunately only a negligible number of Architectural Forms have identifying names. Modern computer and drawing technologies have made it possible to design innumerable new forms. But even this one cannot solve the problem because it is not possible for any human being to keep so many names in memory. In this situation two teachers have suggested some simple principles for Coding Architectural Forms on logical basis. In this system, the learners among others would have to know the basic principles of generating various types of Forms and Coding those. The codes would help in instantly visualizing and conveying the forms.

ARTICLE TEXT:
INTRODUCTION :
A Form may be taken to be a solid created by a number of layers of Planes. The process in which the layers are arranged to form the Form may be said to be the maneuvering process. With this basis understanding, it is possible to formulate the Principles for Coding various known and imagined Forms. The basic principles for Coding include 4 steps. These are :

Step 01 To specify major appearance of the Form. Mention the rough proportion (Height to bulkiness, where bulkiness is the maximum extent of breadth) Example : 1:2, 1: 3 etc.
Step 02 To specify the First or lowest Point, Line or Plane. Specify the initial (lowest) plane. Mention whether it is a Point or Line or a Plane.
Code of plane is mentioned in terms of :
(a) Type of line used (C for Curve line, S for Straight line, V for V-shapes etc.),
(b) Number of lines used (like 1, 2, 3 etc.) and
(c) Nature of line (Mild, Acute, Thin, Deep etc.)
Step 03 To specify the Maneuvering process. The Codes of maneuvering Processes may be : PRO, TWIST, SPI and ROT, each of which may have STRT/DRUM, CON or DIV versions. Their surfaces may be normal (Nil), Bulged (b) or Depressed (d). In case of Twist, Spiraling or Rotation, these may be Clock-wise or Anti-clockwise.
Step 04 To specify the last or highest Point, Line or Plane. Same as explained above in Step 02.

Others (a) The term “and Reverse” after any Code would indicate that the previous Code would be repeated in the reverse way.
(b) Similarly, the term “and Repeat” would mean that the previous Code would be repeated in the same way.
(c) In case of compound forms, the Form first needs to be segmented by perceivable sections. The proportion of each section will be mentioned and the each segment would be described by Code.

So, the jobs to be done for preparing the Principles for Coding of Forms are : (01) Specifying major appearance of the form through Proportion of major dimensions, (02) Coding the various types of Planes and (03) Coding the various types of Maneuvering processes.
(Since the article contains graphics which are essential for its understanding, the entire article in pdf format has been attached in file).

Attached files:
Code.pdf




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