Hocoma Therapeutic Exoskeletion Gamifies Recovery

Hocoma Therapeutic Exoskeletion Gamifies Recovery
Aug-15-15
Developed for recovering stroke victims, the rehab exoskeleton from Hocoma uses video games and robotics to help patients improve their muscle control.

The lightweight Hocoma exoskeleton grips the patient’s arm to assist the individual through repetitive exercises enhanced by virtual reality games, training the entire length of the arm while keeping the patient engaged throughout the process. The training process can progress from basic to more complex, while the comprehensive nature of the exercises help speed healing.



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[ROBOTICSANDAUTOMATIONNEWS.COM]
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How does the exoskeleton attach to the arm and hand? Does this involve paired movements between the person's extremity and the robot? Does the person need any type of movement in the fingers or hands to use the exoskeleton? Does this exercise involve isometric, isotonic or both types of contraction (exercise) of the extremities? Does this matter and if so, how can it be measured?
Posted by LaVera Caston on August 21, 2015

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